jiujiuliu 发表于 2024-2-20 11:12:55

创建新号无法登陆

引擎版本:2023.10.24
问题描述:单机测试服创建新号的时候偶尔会卡在登陆界面,然后登不上去,报错日志我不是太看的懂,只能麻烦大佬们帮忙看下了这是debug log报错日志
>>Onrun M2HEART
>>Onrun M2HEART
>>Onrun M2HEART
GM_OPEN nSocket 2 wGSocketIdx 2138505232
>>Login: 1
>>LoginInfo: *#34334193/玩家名字b/20000000001708398313001088570/3/2/0/1/0/1/1/0/0
>>Login: 2 34334193, sessionID:3
>>Login: 3 34334193
AddToLoadRcdList 34334193 20000000001708398313001088570 nSocket 2 nGSocketIdx 2138505232 nGateIdx 0
>>Login: TFrontEngine.LoadHumFromDB 34334193-20000000001708398313001088570,flag:111
>>Login: 6-1 34334193
>>玩家名字b,变量加载中...
>>玩家名字b,数据库加载变量
>>Login: 6-3 34334193, AType:0
>>Login: 7 34334193
MakeNewHuman TEnvirnoment.AddPlayer: 玩家名字b-20000000001708398313001088570 HP:15 map:3
>>Login: 8 34334193
读取超时 34334193 20000000001708398313001088570

消息记录:玩家名字b -> 1018,0,50332672,23624,1,{"cfg_custpro_caption":"554160e373b48ccb36e923523882ad19","cfg_callmobset":"d41d8cd98f00b204e9800998ecf8427e","channelId":"1","tripartite":0,"cfg_stditem":"a83286f97be2aa43ce5814e03de889b12029fcf8c89e85f072dcfe0f60c1fc19","gameid":1,"cfg_suit":"6cee920a5752770899fddd31894ba7d2","packageName":"package"}
>>Login: 9 34334193
>>Login: 11 34334193
消息记录:玩家名字b -> 1046,0,0,0,1,
消息记录:玩家名字b -> 1046,0,0,0,2,
消息记录:玩家名字b -> 1046,0,0,0,3,
消息记录:玩家名字b -> 1046,0,0,0,4,
>>Onrun M2HEART
Title Load:玩家名字b -
消息记录:玩家名字b -> 81,0,0,0,0,
消息记录:玩家名字b -> 5260,0,0,0,0,
消息记录:玩家名字b -> 1078,0,0,0,0,
消息记录:玩家名字b -> 1079,0,0,0,0,
消息记录:玩家名字b -> 5148,0,0,0,0,
消息记录:玩家名字b -> 5277,0,0,0,0,[{"key":"ZDKTZ","value":1},{"key":"ZDLJ","value":0},{"key":"ZDLYJF","value":0},{"key":"BB_FOLLOW_ATTACK","value":1},{"key":"ZDLTJF","value":0},{"key":"ZDZR","value":0},{"key":"ZDZR","value":1},{"key":"ZDZHJF","value":0},{"key":"ZD2010","value":0},{"key":"HERO_FOLLOW_ATTACK","value":1},{"key":"ZDLH","value":1},{"key":"ZD2011","value":0},{"key":"HERO_ATTACK_DODGE","value":1},{"key":"MSGFILTER","value":"1,2,3,4,5,6,7,8,9,10"}]
消息记录:玩家名字b -> 1103,0,0,0,0,
消息记录:玩家名字b -> 1151,0,0,0,0,
消息记录:玩家名字b -> 6209,0,0,0,0,
消息记录:玩家名字b -> 6208,0,0,0,0,
消息记录:玩家名字b -> 6223,0,0,0,0,
消息记录:玩家名字b -> 6223,0,0,0,1,
消息记录:玩家名字b -> 1148,0,0,0,0,{"skill_key_pc":{"56":1,"66":2,"25":5,"12":3,"3":0,"7":0,"26":6,"27":4,"0":0}}
消息记录:玩家名字b -> 1099,0,0,0,0,
>>Onrun M2HEART
消息记录:玩家名字b -> 1009,0,0,0,0,
玩家 玩家名字b 下线1(0,0,31)。。
玩家 玩家名字b 下线(0,0,31)。。
>>Onrun M2HEART
>>Onrun M2HEART




这是error 报错日志
>>Operate Err:玩家名字b,id:5277,p1~p5:0 0 0 0 0,msg:[{"key":"ZDKTZ","value":1},{"key":"ZDLJ","value":0},{"key":"ZDLYJF","value":0},{"key":"BB_FOLLOW_ATTACK","value":1},{"key":"ZDLTJF","value":0},{"key":"ZDZR","value":0},{"key":"ZDZR","value":1},{"key":"ZDZHJF","value":0},{"key":"ZD2010","value":0},{"key":"HERO_FOLLOW_ATTACK","value":1},{"key":"ZDLH","value":1},{"key":"ZD2011","value":0},{"key":"HERO_ATTACK_DODGE","value":1},{"key":"MSGFILTER","value":"1,2,3,4,5,6,7,8,9,10"}] Except:'1,2,3,4,5,6,7,8,9,10' is not a valid floating point value JclDebug._ZN8Jcldebug17TJclStackInfoListC3EbiPvbS1_S1_ (Line 5509, "JclDebug.pas" + 34)
JclDebug._ZN8Jcldebug18JclCreateStackListEbiPvbS0_ (Line 5351, "JclDebug.pas" + 1)
JclDebug._ZN8Jcldebug21DoExceptionStackTraceEPN6System7TObjectEPvbS3_ (Line 5292, "JclDebug.pas" + 20)
JclDebug._ZN8Jcldebug14DoExceptNotifyEPN6System7TObjectEPvbS3_ (Line 6741, "JclDebug.pas" + 7)
JclHookExcept._ZN13Jclhookexcept13TNotifierItem8DoNotifyEPN6System7TObjectEPvbS4_ (Line 272, "JclHookExcept.pas" + 5)
JclHookExcept._ZN13Jclhookexcept14DoExceptNotifyEPN6System7TObjectEPvbS3_ (Line 339, "JclHookExcept.pas" + 13)
JclHookExcept._ZN13Jclhookexcept20HookedRaiseExceptionEjjjPNS_19TExceptionArgumentsE (Line 381, "JclHookExcept.pas" + 14)
System._ZN6System14_RaiseAtExceptEPNS_7TObjectEPv (Line 22402, "System.pas" + 32)
System.SysUtils._ZN6System8Sysutils15ConvertErrorFmtEPNS_13TResStringRecEPKNS_7TVarRecEi (Line 5706, "System.SysUtils.pas" + 2)
System.SysUtils._ZN6System8Sysutils10StrToFloatENS_13UnicodeStringERKNS0_15TFormatSettingsE (Line 19194, "System.SysUtils.pas" + 3)
JsonDataObjects._ZN15Jsondataobjects14TJsonDataValue11GetIntValueEv (Line 2505, "JsonDataObjects.pas" + 6)
JsonDataObjects._ZN15Jsondataobjects11TJsonObject6GetIntEN6System13UnicodeStringE (Line 4613, "JsonDataObjects.pas" + 2)
ObjPlay._ZN7Objplay11TPlayObject11ClientSetupEN6System13UnicodeStringE (Line 18219, "ObjPlay.pas" + 8)
ObjPlay._ZN7Objplay11TPlayObject7OperateEPN7Grobal215TProcessMessageE (Line 3967, "ObjPlay.pas" + 515)
ObjPlay._ZN7Objplay11TPlayObject3RunEv (Line 1948, "ObjPlay.pas" + 12)
PlayManage._ZN10Playmanage12TPlayManager9RunPlayerEv (Line 203, "playManage.pas" + 93)
PlayManage._ZN10Playmanage12TPlayManager3RunEv (Line 80, "playManage.pas" + 2)
Envir._ZN5Envir12TEnvirnoment3RunEv (Line 903, "Envir.pas" + 24)
uThread_Envir._ZN13Uthread_envir12TEnvirThread5OnRunEv (Line 596, "uThread_Envir.pas" + 121)
uThreadPools._ZN12Uthreadpools11TThreadPool10ThreadProcEv (Line 174, "uThreadPools.pas" + 18)
uThreadPools._ZN12Uthreadpools9TMyThread7ExecuteEv (Line 74, "uThreadPools.pas" + 4)
madExcept._ZN9Madexcept20HookedTThreadExecuteEPvS0_
System.Classes._ZN6System7Classes10ThreadProcEPNS0_7TThreadE (Line 15845, "System.Classes.pas" + 18)
System._ZN6System13ThreadWrapperEPv (Line 25726, "System.pas" + 9)
madExcept._ZN9Madexcept17ThreadExceptFrameEPNS_11TThreadInfoE
BaseThreadInitThunk
RtlUserThreadStart


996技术-wang 发表于 2024-2-20 15:25:05

你是不是开了离线挂机 或者假人 单机限制登陆角色10个人的 包含假人

jiujiuliu 发表于 2024-2-20 16:15:41

996技术-wang 发表于 2024-2-20 15:25
你是不是开了离线挂机 或者假人 单机限制登陆角色10个人的 包含假人

离线挂机我是在Qfunction大退触发里面写了脚本,设置了等级要求40级以上
假人的话并没有在m2中设置,我去检测下其他方

jiujiuliu 发表于 2024-2-20 16:39:10

996技术-wang 发表于 2024-2-20 15:25
你是不是开了离线挂机 或者假人 单机限制登陆角色10个人的 包含假人

问了下同事,同事猜测是996为了防止有人恶意创号删号搞出来的.但是我这边操作也不是特别频繁,就是偶尔会出现一两次这个情况,后台也没有离线挂机的账号也没假人。现在就是怕正式服出现这种问题

996技术-wang 发表于 2024-2-20 16:59:27

正式服不会 ,你再检查下DB-选项-角色创建账号设置看 里面可以限制的

jiujiuliu 发表于 2024-2-20 17:30:34

是M2-功能设置-客服端多开限制吗
那个已经调到10了

996技术-wang 发表于 2024-2-23 09:17:40

正式服不会的 本地的引擎会有所限制的
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