建议增加获取显示技能等级的常量
<$SKILL(刺杀剑术)>,表示刺杀剑术的等级,<$SSKILL(刺杀剑术)>,表示刺杀剑术的强化等级,简化脚本现在只能怎么写,太low了:#IF
CHECKSKILL 刺杀剑术 = 0 1
#SAY
<Text|x=520.0|y=114.0|color=250|size=18|text=未强化>
#IF
CHECKSKILL 刺杀剑术 = 1 1
#SAY
<Text|x=520.0|y=114.0|color=254|size=18|text=强化一重>
#IF
CHECKSKILL 刺杀剑术 = 2 1
#SAY
<Text|x=520.0|y=114.0|color=254|size=18|text=强化二重>
#IF
CHECKSKILL 刺杀剑术 = 3 1
#SAY
<Text|x=520.0|y=114.0|color=254|size=18|text=强化三重>
#IF
CHECKSKILL 刺杀剑术 = 4 1
#SAY
<Text|x=520.0|y=114.0|color=254|size=18|text=强化四重>
#IF
CHECKSKILL 刺杀剑术 = 5 1
#SAY
<Text|x=520.0|y=114.0|color=254|size=18|text=强化五重>
#IF
CHECKSKILL 刺杀剑术 = 6 1
#SAY
<Text|x=520.0|y=114.0|color=254|size=18|text=强化六重>
建议用LUA 获取 里面能获取到技能等级 CD 熟练度等等信息的 上面是打印技能表格" = {
- 3 = {
- "ActionId" = 0
- "CurTrain" = 0
- "DefMaxPower" = 0
- "DefPower" = 0
- "DefSpell" = 10
- "DelayTime" = 0
- "DelayTimeEX" = 0
- "Effect" = 0
- "EffectType"= 0
- "HideCDHint"= 1
- "IgornAct" = 0
- "Job" = 0
- "Key" = 0
- "Level" = 3
- "LevelUp" = 0
- "LevelUpIcon" = -1
- "MagicID" = 3
- "MaxPower" = 0
- "MaxTrain1" = 50
- "MaxTrain2" = 150
- "MaxTrain3" = 300
- "MaxTrain4" = 300
- "Power" = 0
- "SkillType" = 0
- "Spell" = 0
- "SpellType" = 0
- "TrainLevel1" = 7
- "TrainLevel2" = 11
- "TrainLevel3" = 16
- "TrainLevel4" = 16
- "TrainLv" = 3
- "curTime" = 0
- "id" = 3
- "isCD" = false
- }
- 7 = {
- "ActionId" = 0
- "CurTrain" = 0
- "DefMaxPower" = 0
- "DefPower" = 0
- "DefSpell" = 10
- "DelayTime" = 5000
- "DelayTimeEX" = 0
- "Effect" = 5
- "EffectType"= 0
- "HideCDHint"= 1
- "IgornAct" = 0
- "Job" = 0
- "Key" = 3
- "Level" = 3
- "LevelUp" = 0
- "LevelUpIcon" = -1
- "MagicID" = 7
- "MaxPower" = 0
- "MaxTrain1" = 400
- "MaxTrain2" = 800
- "MaxTrain3" = 1600
- "MaxTrain4" = 1600
- "Power" = 0
- "SkillType" = 0
- "Spell" = 0
- "SpellType" = 0
- "TrainLevel1" = 19
- "TrainLevel2" = 22
- "TrainLevel3" = 24
- "TrainLevel4" = 24
- "TrainLv" = 3
- "curTime" = 0
- "id" = 7
- "isCD" = false
- }
- 12 = {
- "ActionId" = 0
- "CurTrain" = 0
- "DefMaxPower" = 0
- "DefPower" = 0
- "DefSpell" = 0
- "DelayTime" = 0
- "DelayTimeEX" = 0
- "Effect" = 13
- "EffectType"= 0
- "HideCDHint"= 1
- "IgornAct" = 0
- "Job" = 0
- "Key" = 4
- "Level" = 3
- "LevelUp" = 0
- "LevelUpIcon" = -1
- "MagicID" = 12
- "MaxPower" = 0
- "MaxTrain1" = 600
- "MaxTrain2" = 1200
- "MaxTrain3" = 1800
- "MaxTrain4" = 1800
- "Power" = 0
- "SkillType" = 0
- "Spell" = 0
- "SpellType" = 0
- "TrainLevel1" = 25
- "TrainLevel2" = 27
- "TrainLevel3" = 29
- "TrainLevel4" = 29
- "TrainLv" = 3
- "curTime" = 0
- "id" = 12
- "isCD" = false
- }
- 25 = {
- "ActionId" = 0
- "CurTrain" = 0
- "DefMaxPower" = 0
- "DefPower" = 0
- "DefSpell" = 10
- "DelayTime" = 2000
- "DelayTimeEX" = 0
- "Effect" = 23
- "EffectType"= 0
- "HideCDHint"= 1
- "IgornAct" = 0
- "Job" = 0
- "Key" = 5
- "Level" = 3
- "LevelUp" = 0
- "LevelUpIcon" = -1
- "MagicID" = 25
- "MaxPower" = 0
- "MaxTrain1" = 800
- "MaxTrain2" = 1600
- "MaxTrain3" = 2400
- "MaxTrain4" = 2400
- "Power" = 0
- "SkillType" = 0
- "Spell" = 0
- "SpellType" = 0
- "TrainLevel1" = 28
- "TrainLevel2" = 31
- "TrainLevel3" = 34
- "TrainLevel4" = 34
- "TrainLv" = 3
- "curTime" = 0
- "id" = 25
- "isCD" = false
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