查看其他玩家装备栏就直接崩溃 怎么回事?
引擎版本:最新版本问题描述:查看其他玩家装备栏就直接崩溃 怎么回事?
报错内容:
----------------------------------------
LUA ERROR: target is nil value
stack traceback:
:101: in function 'CheckIsInvalidCObject'
:1176: in function 'setVisible'
:46: in function 'main'
:24: in function 'InitGUI'
:53: in function 'OpenLayer'
:26: in function 'notify'
:85: in function 'notifyObserver'
:114: in function 'notifyObservers'
:331: in function 'notifyObservers'
:314: in function 'sendNotification'
:1410: in function 'openFunc'
...
:59: in function 'OpenLayer'
:29: in function 'notify'
:85: in function 'notifyObserver'
:114: in function 'notifyObservers'
:331: in function 'notifyObservers'
:314: in function 'sendNotification'
:85: in function 'netCB'
:11: in function <:10>
: in function 'Tick'
: in function <:0>
----------------------------------------
----------------------------------------
LUA ERROR: target is nil value
stack traceback:
:101: in function 'CheckIsInvalidCObject'
:1519: in function 'addOnClickEvent'
:47: in function 'main'
:24: in function 'InitGUI'
:53: in function 'OpenLayer'
:26: in function 'notify'
:85: in function 'notifyObserver'
:114: in function 'notifyObservers'
:331: in function 'notifyObservers'
:314: in function 'sendNotification'
:1410: in function 'openFunc'
...
:59: in function 'OpenLayer'
:29: in function 'notify'
:85: in function 'notifyObserver'
:114: in function 'notifyObservers'
:331: in function 'notifyObservers'
:314: in function 'sendNotification'
:85: in function 'netCB'
:11: in function <:10>
: in function 'Tick'
: in function <:0>
----------------------------------------
----------------------------------------
LUA ERROR: target is nil value
stack traceback:
:101: in function 'CheckIsInvalidCObject'
:1925: in function 'Image_setGrey'
:135: in function 'RefreshPlayerBestRingsOpenState'
:62: in function 'main'
:24: in function 'InitGUI'
:53: in function 'OpenLayer'
:26: in function 'notify'
:85: in function 'notifyObserver'
:114: in function 'notifyObservers'
:331: in function 'notifyObservers'
:314: in function 'sendNotification'
...
:59: in function 'OpenLayer'
:29: in function 'notify'
:85: in function 'notifyObserver'
:114: in function 'notifyObservers'
:331: in function 'notifyObservers'
:314: in function 'sendNotification'
:85: in function 'netCB'
:11: in function <:10>
: in function 'Tick'
: in function <:0>
----------------------------------------
----------------------------------------
LUA ERROR: :13: attempt to index local 'node' (a nil value)
stack traceback:
:14: in function '__index'
:13: in function 'scheduleOnce'
:150: in function 'RefreshBestRingBox'
:63: in function 'main'
:24: in function 'InitGUI'
:53: in function 'OpenLayer'
:26: in function 'notify'
:85: in function 'notifyObserver'
:114: in function 'notifyObservers'
:331: in function 'notifyObservers'
:314: in function 'sendNotification'
...
:59: in function 'OpenLayer'
:29: in function 'notify'
:85: in function 'notifyObserver'
:114: in function 'notifyObservers'
:331: in function 'notifyObservers'
:314: in function 'sendNotification'
:85: in function 'netCB'
:11: in function <:10>
: in function 'Tick'
: in function <:0>
----------------------------------------
屏蔽掉前端试试 看报错信息可能是前端文件跟客户端不匹配
可能升级客户端后 前端文件跟客户端不对应导致的 我不会技术 发表于 2024-6-10 17:23
屏蔽掉前端试试 看报错信息可能是前端文件跟客户端不匹配
可能升级客户端后 前端文件跟客户端不对应导致的 ...
怎么屏蔽啊??不会呢 {:2_28:} 8818513 发表于 2024-6-10 17:27
怎么屏蔽啊??不会呢
前端文件夹改名就屏蔽了 对 感谢楼上正确回复 我不会技术 发表于 2024-6-12 22:58
前端文件夹改名就屏蔽了
不行啊大哥 按照你的方法把前端的文件夹改名屏蔽了 还是报错 8818513 发表于 2024-6-19 08:36
不行啊大哥 按照你的方法把前端的文件夹改名屏蔽了 还是报错
你这个提示就是客户端跟**端不匹配 建议看下后端和前端是否对应 还有数据库 我不会技术 发表于 2024-6-19 14:34
你这个提示就是客户端跟**端不匹配 建议看下后端和前端是否对应 还有数据库 ...
我用单机架设的 8818513 发表于 2024-6-19 22:48
我用单机架设的
这个和单机不单机没有什么关系 我不会技术 发表于 2024-6-19 22:58
这个和单机不单机没有什么关系
大哥 能不能远程帮我搞一下实在搞不定 {:3_55:}
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