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引擎版本:10.24
问题描述:游戏启动报错,但是能进游戏,报错显示“非正常玩家对象”,如下
[2023-12-05 19:01:50:597] >>非正常玩家对象,Class:TPlayObject,Name:,Map:xinmima[00007FFA0C3D0FFA] ZwGetContextThread
[000000000201EED1] JclDebug._ZN8Jcldebug17TJclStackInfoListC3EbiPvbS1_S1_ (Line 5510, "JclDebug.pas" + 34)
[000000000201E7B3] JclDebug._ZN8Jcldebug18JclCreateStackListEbiPvbS0_S0_ (Line 5358, "JclDebug.pas" + 1)
[000000000201E8F5] JclDebug._ZN8Jcldebug25JclCreateThreadStackTraceEby (Line 5402, "JclDebug.pas" + 17)
[000000000201E9A4] JclDebug._ZN8Jcldebug31JclCreateThreadStackTraceFromIDEbj (Line 5432, "JclDebug.pas" + 12)
[0000000002049DEE] M2Share._ZN7M2share18GetThreadStackInfoEj (Line 2770, "M2Share.pas" + 2)
[0000000002098024] ObjBase._ZN7Objbase11TBaseObject11CheckPlayerEv (Line 3036, "ObjBase.pas" + 4)
[000000000207CC64] uMsgManage._ZN10Umsgmanage10TMsgManage10SendSocketEPN7Grobal215TDefaultMessageEN6System11AnsiStringTILt0EEEh (Line 122, "uMsgManage.pas" + 5)
[000000000207DAB2] uMsgManage._ZN10Umsgmanage10TMsgManage14SendDefMessageEiiiiiN6System13UnicodeStringE (Line 369, "uMsgManage.pas" + 5)
[000000000217697D] ObjPlay._ZN7Objplay11TPlayObject13CheckCanVisitEi (Line 31027, "ObjPlay.pas" + 2)
[0000000001C64146] uBoxSellDbThread._ZN16Uboxselldbthread16TBoxSellDbThread13CheckCanVisitExN6System13UnicodeStringE (Line 348, "uBoxSellDbThread.pas" + 24)
[0000000001C71572] uBoxSellDbThread._ZN16Uboxselldbthread16TBoxSellDbThread5OnMsgEjyPv (Line 1678, "uBoxSellDbThread.pas" + 105)
[0000000001554138] uThreadPools._ZN12Uthreadpools11TThreadPool10ThreadProcEv (Line 183, "uThreadPools.pas" + 30)
[0000000001553C9B] uThreadPools._ZN12Uthreadpools9TMyThread7ExecuteEv (Line 71, "uThreadPools.pas" + 3)
[0000000001256EC3] System.Classes._ZN6System7Classes10ThreadProcEPNS0_7TThreadE (Line 15845, "System.Classes.pas" + 18)
[0000000001133A3D] System._ZN6System13ThreadWrapperEPv (Line 25726, "System.pas" + 9)
[00007FFA0A6113D2] BaseThreadInitThunk
[00007FFA0C355504] RtlUserThreadStart |
最后回复时间:2024-01-23 10:24:02官方回复了此贴
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